I've got a few ideas. 1. Maybe once they lose all lands and are the only clan left, they can then be recruited by another kingdom and once that happens their kingdom dissolves. 2. Maybe after some time period (2 - 4 seasons) of being a solo clan with no lands, they become mercenaries. 3. Can't decide to kill him or let him go. As it stands I don’t believe there’s any difference whether you kill him or let him go. In some early versions your siblings got executed immediately if you executed radagos, might have been to teach players their actions have consequences, or just a bug, but still I never execute him just in case. It If it doesn't work, you can download from the archived files. It won't be a single button you press, but there are guides online on how to download from archives. If you want a newly compiled and kept up to date version of this mod for 1.1.2, you can sign up to my Patreon for that and request it done. Tyberi Apr 26, 2020 @ 3:27pm. Starving castle by siege is not implemented yet. There is other kind of mechanic related with garrison, prosperity and food income of the place, but sieges so far has nothing to do with it. If there were lack of food before you sieged the castle. Garrison is starving no matter if you siege the castle or not. 28 votes, 26 comments. 151K subscribers in the Bannerlord community. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. I don't think it's ever *really* worth it to raid villages though. #1. D55 Nov 3, 2022 @ 12:59am. Never have never will attack villages, caravans if im desperate and im fast enough to catch them. #2. Multifaced Nov 3, 2022 @ 1:17am. when playing as a good guy, no not worth it as much, but still possible while at war. Mount & Blade II: Bannerlord Single Player Gameplay Let's Play! Today we join The Vlandia Faction for some HUGE Battles VS Sturgia!👈🏼 Last Episode: https:/ Here heroes that aren't part of player's clan have 20% chance to be considered in the same settlement even if they aren't. Secondly, it calculates a pregnancy chance. This chance is based on couple factors: Number of children decreases the chance exponentially (0 child, divided by 1. 1 child, divided by 4. 2 children, divided by 9 etc). PDeEq7.